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There's also a special version of the game, Pac-Man VS. One of the most notable of these is Pac-Man Championship Edition, released for the Xbox Live Arcade and iPhone notable because it is one of the few sequels to have been designed by Pac-Man's original creator, Tōru Iwatani, and its also much faster and more intense than the original Pac-Man. Pac-Man Pinball and Baby Pac-Man) and lots of console adaptations. The franchise continued through an endless array of sequels, including two Pinball machines ( Mr. They also had unofficial "speed-up kits" that, added to a legitimate machine, made the game faster and presumably harder- but for players that mastered it, it became ultimately easier as being out-sped by Ghosts was no longer an issue. Pac-Man were known for having lots of bootleg versions, many with altered mazes and graphics. Midway was impressed together with the hackers, they edited the sprites back into Pac-Manstyle sprites, and with Namco's blessing, they released it as a Pac-Man sequel in America. GCC, who created that hack, thought this game could be successful and brought the game to Bally/Midway, Namco's American distributor. It started life as a bootleg hack of the original Pac-Man called Crazy Otto, which featured the player character as a Pac-Man head with legs. Pac-Man, was even more popular than the original in Western territories, and featured more complex mazes and semi-randomized play. However, the ghosts prove an equal challenge if run on a random AI.Ī sequel, Ms. Top players could develop and memorize specific patterns to clear levels without losing lives. It is said that the ghosts were given different colors to enable the programmers to give each a different "personality" or movement pattern. The original game famously had no random number generator: The ghosts moved through the maze in a completely predictable pattern.
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Four ghosts (originally "monsters" ) pursue the character, and their touch is fatal unless Pac-Man recently ate a power pellet. The player must steer the character around a maze and "eat" all of the dots and four special power pellets (originally "energizers").
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The game depicts an abstract round yellow character vaguely reminiscent of a head with a mouth opening and closing to gobble up nearby objects. It also was the first video game to get an Animated Adaptation, with a reluctant Marty Ingels in the lead role. Ironically, its poorly implemented Atari 2600 port helped turn Pac-Man Fever into Pac-Man Cancer. It sparked a pop-culture phenomenon, and helped drive the early-1980s video game craze. A well-known game developed by Namco (now Bandai Namco Entertainment) and created by Tōru Iwatani, who created him to bring joy to all the people of the world, from The Golden Age of Video Games, and one of the most popular games ever, Pac-Man was the first really successful Maze Game, and one of the first games to be popular across gender demographics.
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